Creature Mod Patch
We are back patching again. Most of the changes in this patch are purely internal. But there is one fix that will affect you, and that is that your hit, spell, head, and spell positions are now loaded correctly in TaleSpire.
Note: The position fix was made on the TaleSpire side. This means you do not have to rebuild your existing mods, the positions will just work now.
The internal things are some code refactorings and some improvements around handling the certificates used when talking to the backend.
The next patch will likely be bug fixes for TaleWeaverLite.
Seeya then!
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