Patch - Fixes and foundations
Hi folks,
Today's update contains some small changes and also the groundwork for an upcoming feature release.
First off, the smaller stuff:
- We fixed a bug where message popups could appear behind other things (like the settings window) making them unreadable.
- We have added a tool to allow users to gather information that can be helpful in bug reports. You can find the button to open it at the bottom of the settings window.
- We fixed a longstanding bug where TaleSpire can hang on exit if you've had multiple copies of the game open simultaneously.
- We've changed the order of community content tabs. It's now creatures, then slabs, then symbiotes.
- Support for the next version of creature mods and content filtering
That last point is an interesting one. We are soon releasing the ability to filter community content based on specific content flags (such as AI, unpainted, nudity, etc).
This requires a change to the creature format and so we are shipping support for that now. That makes TaleSpire ready for us to ship the next version of TaleWeaverLite, allowing creators to add those flags to their creations.
As some of you have hundreds of creations, we have made tools to bulk-apply these flags to your existing assets. Doing that by hand would have been painful!
This also includes most of the groundwork for full tag search. We will be exposing this once we have a few more things done[0].
That's all for this, but we'll be back very soon with more.
In fact, if you fancy you can join us Friday, June 13th at 20:00 UTC for our bi-monthly community hangout. We'll be on Twitch taking your questions and discussing the latest news behind the scenes. twitch.tv/bouncyrock
Until then. Have fun!
BUILD-ID: 18822876 - Download Size: Win / Linux 6.3 MB / Mac OS 9.4 MB
[0] One of those things being the rewrite of the library search system to make full use of the tagging.
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