TaleSpire Dev Log 158

Hi folks.

Today has gone well, I feel like the code that handles adding tiles and the undo/redo of 'add tiles' has taken shape well. Whilst I'm not stoked about increased complexity, I'm glad to see code shaping up in the right ways.

I'm going to start on the updated version of tile deletion tomorrow. It seems like it will be yield without too much issue, but I'm prepared for something to appear and confound me :)

I'm leaving paste for last. In theory, it shares a lot with the code that handles adding of assets, but previously there have been some tricky corner cases there. Time will tell.

This is one of those fixes that can't be meaningfully tested until I update all the tile operations, so I'll slog through it for now. I can't wait to update the automated tests to scour this thing for bugs.

Seeya tomorrow




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User
Rick
Rick
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I'm glad everything is starting to fall into place! Hope the momentum is sustainable, just make sure you don't overwork yourselves!
HotDog800
HotDog800
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<insert witty comment here to amuse and inspire>
dndtrapfether
dndtrapfether
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Let me regale you with a tale to inspire, a talespire, if you will.