This week I've been focusing on making more changes to the building experience. There is a lot here that hasn't made it into the game yet, for instance, the changes I posted in DevLog214 which is an ongoing project of unifying controls and making building more stable and predictable.
I've decided to hold off on that for a little bit until we get the new batching/ rendering system up and running on one of the main branches. So instead I've been working a bit more on the UI.
One of those things I'd like to show an early preview of. The AssetBrowser. This version of the browser aligns better with other Games out there focusing on building. Even in its early form, it does feel like tile discovery has much improved, which in turn makes it easier to both find what you're looking for or stumble across tiles and assets you might not otherwise have considered.
As I mentioned, this is still early, but the idea comes across. My only concern so far has been vertical screen-real-estate. Being able to set the size of the box helps though, and maybe we can also allow changing the size of the icons.
It will require a lot of iterations. We'll see what comes out of this.
The art team is working hard on another set which we should see within the next few days.
Thanks for reading. Have a good one!