TaleSpire Dev Log 309

Hey folks!

It’s my first day back to work, and I’m happily settling back in. I only tackled two things today:

  • I added some options for use in the Unity Editor to allow username + password login instead of Steam. This lets us test interactions between GM & player clients more easily on one machine
  • I fixed a regression where names of hidden creatures have become visible to players again.

Tomorrow I’ll probably tackle another smaller bug, but I’d like to focus on getting the next server patch ready. That one lands fixes and the bulk of the HeroForge backend code. It’s working with my HF branch of TaleSpire, but I know there are some places where the master branch doesn’t play nice with it.

That’s all for now. Hope you had a lovely Christmas.

Peace.



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DungeonMaster
DungeonMaster
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Hello Baggers, Rafael here, founder of www.firegamestudios.com - following your progress closely. We are rpg fanatics here at the studio and would love to help any way we can. I'll drop my discord here so we can talk more if you want ;) Cheers! https://discord.gg/sEZJp9ghYm
DungeonMaster#3332
HolloFox
HolloFox
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Hey DungeonMaster, Hollo here, Founder of the (un)official? [waiting for approval] TaleSpire Modding community https://discord.gg/vH2Ge6KsjW - Feel free to check us out whilst you wait for baggers to get to you. Sent you a DM via Discord with more details.
WyattH
WyattH
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Just your average ordinary everyday encouraging comment to say,

keep it up!

my group had some players move away so I have been running games from Talespire.  It has been an absolute blast and I look forward to every update you send out!

you rock 🪨 🎸 
SirDJ
SirDJ
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Love the regular updates.  REALLY looking forward to the abberation and hellscape tilesets.  Hoping I can use them for AlienRPG :)