TaleSpire Dev Log 338

Hellooo!

We have passed the first 24 hours of having shipped the HeroForge integration, and things are going well!

I’ll be honest that there were so many moving parts to this that I was expecting everything to be on fire at this point. It’s nice to be wrong.

Yesterday’s release included not only HeroForge support, but also:

  • the vast majority of the code for the polymorph feature
  • a jump to the latest version of Unity
  • changes we needed to revisit creature copy/paste.

Today I’ve been working on bugs, a couple of which I’ll highlight here:

One is a regression to some of the sign-in code, which has left a few people stuck on the main menu.

Thanks to a community member, we’ve been able to get some very helpful logs, and we are testing some possible fixes over the coming days.

Another issue was that minis with transparency were failing to convert. While we aren’t supporting translucent HF minis, we don’t want the conversion to simply fail. It turned out that the issue was that those minis were missing a texture that we otherwise expected to be there. I added a new code path to handle this case.

In the near future, HeroForge will be updating their site to give more information about what is supported. So hopefully, there will be much less chance of unwelcome surprises then.

That’s probably the most interesting stuff I have to say for now. I’m diving back into feature work now! I think I will continue working on the next version of the rulers feature. Until next time.

Peace

Disclaimer: This DevLog is from the perspective of one developer. So it doesn’t reflect everything going on with the team



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GMWorkshop
GMWorkshop
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Just know that your work is incredibly appreciated and the pace and quality of the updates can't be overstated. A lot of people don't realize the amount of work that goes in the software lifecycle for requirements, development work, testing, deployment, etc and you are all doing fantastic work. Amazing!
VictorHurtado
VictorHurtado
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That's great news on the HF front. My only gripe with HF is that their digital minis are expensive to me because my players tend to die a lot 🤣.
PirateArtisans
PirateArtisans
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the pro+download subscription is /absolutely/ worth it now, 5 minis for $15-20 USD depending on annual-monthly sub
Benih
Benih
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Very good this new integration, but HF are too high priced. Me and my players decided to either found some mini online or buy from Eldritch Foundry, wich is more affordable, and paint with the Adobe tool, taking into account that we are from Brazil and 8 dolares is the price of 4~5 3D printed minis in the merket here.