TaleSpire Dev Log 371
It's time for a video dev log.
While I have you here, I'm going to abuse this reach I have to pimp something non-talespire, and even non-ttrpg related.
A good friend of mine released a game last week, and I'm so stoked for him. It's called Kandria, and it's a 2d open world hack-n-slash platformer, with celeste'esce smoothness of control, and a story laden post-apocalyptic environment. If that sounds at all interesting please give it a look here.
And with that I'm off,
Cheers folks!
Disclaimer: This DevLog is from the perspective of one developer. So it doesn't reflect everything going on with the team
3 Comments
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SubscribeGuest
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UserAtti1a
Atti1a
·Baggers
Baggers
·XJ_Nekomancer
XJ_Nekomancer
·Everything you mentioned in the video looks great, I love it :)
Having a "space" as you say where you can work with mods would be fantastic.
I would love, when I edit mods, the possibility of having a space where I can save (data) directly in talespire without having to store it outside and some other facility to access the different elements of the game.
On the other hand, I understand that some of the mods that are already working will no longer be necessary with what is to come.
Thanks for sharing all that information on DevLog, I really appreciate it.