TaleSpire Dev Log 371
It's time for a video dev log.
While I have you here, I'm going to abuse this reach I have to pimp something non-talespire, and even non-ttrpg related.
A good friend of mine released a game last week, and I'm so stoked for him. It's called Kandria, and it's a 2d open world hack-n-slash platformer, with celeste'esce smoothness of control, and a story laden post-apocalyptic environment. If that sounds at all interesting please give it a look here.
And with that I'm off,
Cheers folks!
Disclaimer: This DevLog is from the perspective of one developer. So it doesn't reflect everything going on with the team
p.s. For the curious, the dice roller used as an example in Symbiote was https://dddice.com/
Atti1a
Atti1a
·Baggers
Baggers
·xj_nekomancer
xj_nekomancer
·Everything you mentioned in the video looks great, I love it :)
Having a "space" as you say where you can work with mods would be fantastic.
I would love, when I edit mods, the possibility of having a space where I can save (data) directly in talespire without having to store it outside and some other facility to access the different elements of the game.
On the other hand, I understand that some of the mods that are already working will no longer be necessary with what is to come.
Thanks for sharing all that information on DevLog, I really appreciate it.