TaleWeaverLite Patch
Hello everyone,
Today we have a small TaleWeaverLite patch for you, fixing two things:
- Fix remote ID cache (which correlates asset GUIDs with mod.io IDs) sometimes being populated with bogus data, also harden the cache against this happening in the future.
- Fix a null reference issue that could happen with a specific combination of asset versions and encoded data.
That's all for now, see you in the next one!

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