Weekend Update

Dragon dragon, dragon dragon. dragon.

By which we mean, here's an update:

  • A new creature asset is available. The dragon!
  • Fixed the tavern's fireplace no longer protudes into the next floor
  • Fixed the stone wall corner piece so you can place assets within it.
  • Sewer portals are now walkable although you can't stand in the gap itself.
  • Added 1x1 tavern floor tiles
  • Campaigns can now be deleted from the main menu. Simply click the 'x' button in the top right of the campaign info pane.
  • The Gm's audio mixer now has a slider for sound effects. No more alarmingly loud attack sounds
  • Default ambience volume and music volume is slightly above zero so boards don't feel quite so empty on arrival

Seeya with more real soon




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awesomizer101
awesomizer101
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Thank you so much for this update!  The addition of the dragon asset is very cool but I am incredibly happy that you have added a 1x1 tavern block and that the tavern's fireplace no longer protrudes into the next floor.  I was recently trying to recreate trollskull manor in talespire and the lack of a 1x1 tavern block and the fireplace glitch meant that I had to make the bottom floor with the moorgoth tiles instead.  So again, thank you and I will be looking forward to using the full version of talespire.