TaleSpire Dev Log 302 : Cyberpunk Update
·TLDR: While we are still more than a couple of months away from being ready to release the Cyberpunk content, we really wanted to show you what's coming!
Some time has passed since our previous Asset update. Although we do have another couple of Medieval Fantasy packs in the works, today, I'd like to talk a bit about our Cyberpunk Stretchgoal.
Although it might not yet be entirely self-evident, TaleSpire is returning to the screens with Dimenion20's next full-length season. We had a blast working with the crew on "The Seven" and eagerly jumped at the opportunity to work with them again. There were some initial considerations, however: "Dimension20: A Starstruck Odyssey" is (not surprisingly) set in the Starstruck comic universe, which has plenty of "Punk" but falls more on the "classic sci-fi" end of the spectrum.
We didn't have plans to lean into pure sci-fi for a while, but in fact, their project helped us outline our initial approach to Modern, Sci-Fi, and CyberPunk. There are many different versions of Cyberpunk out there, and quite a few could easily fit into the world of Starstruck. The approach became, start with some Space stuff, then bring it down to modern Earth. Sprinkle in some grit and body mods to bring it together, and if our calculations are correct, the junction of all this should be something Cyberpunk'y.
The new season differs a bit from "The Seven" in that Dimension20 created a lot of custom art, things more unique to the setting of Starstruck. They then tailored the rest of the season based on the more general cyberpunk/sci-fi assets we wanted to create.
The result was quite a few Tiles and Props:
(some of these will change, some will be added, and some might be removed for official releases)
Even if we have a good amount of content already done for our Cyberpunk release, there are still a lot of sets that need to be fleshed out. We also need to create a basic set of miniatures and ready the client to more easily sort assets based on the type of setting.
Again, we're more than a couple of months out before we're ready to release the Cyberpunk content, but we are delighted to finally show you how it's all taking shape.
Thanks for checking out the update!
PS: We still have a LOT of packs we want to make for Medieval Fantasy. More on that later
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·On the subject of fantasy packs in dev, is one of them ships and airships? <3 A *wink* reply will suffice!
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