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baldrax
baldrax
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Exciting stuff! I'm really interested in the symbiote plans.
I would love to have more slab control via symbiotes, like:
- Ability to select a slab by specifying the bound coordinates.
- Ability to place a slab via a coordinate.

If I could programmatically, cut sections of boards and push them back to TS... oh the things I could do!
gazza1
gazza1
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Please see footnote 0; no calls change the state of the game directly or require server requests. This is very intentional for the first version.
icycalm
icycalm
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Sup devs, long time no see. I've been working on my campaign, that's why I haven't been bothering you (plus I am banned from your Reddit, which would have been my preferred forum), but I thought I'd pop in now and ask that you consider making the first shipped Symbiote the character sheets. Cheers, and looking forward to the ships like an insane person. I check Steam three times a day at least!
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DetectiveAndy
User
DetectiveAndy
User ·
Hello ! I'm not sure where to post this so I'll try here ! 

After 160 hours of pure DND session doing with my group there is one simple thing that I feel like is missing despite probably being easy to implement (maybe I am wrong)

This  would be a  very simple marker  system   using the wheel of  the minis, we could access a new category with a few different icons (no need to be named, just very simple and understandable icons like a skull, a blood drop..etc..) when we tick them, a corresponding png would appear above the mini - this would help TREMENDOUSLY keeping up with the status effects avec other things that are very common accros roleplaying games in a simple way in engine