TaleSpire Dev Log 467
Hi again folks.
Today, I’ve been working on a stinker of a bug, which is currently manifesting as the status-pod prop missing its lid. However, the problem is deeper.
I’m not sure how to explain what is actually happening without going deep into both the scripting and batching systems, so let’s keep it high-level.
Currently, if we at Bouncyrock modify a tile/prop that was previously static to add interactivity, shit gets borked.
I’ve been following leads through the code to track down where I need fixes, and they will be in TaleSpire, TaleWeaver, and a few of the assets too.
I expect it to take a couple of days to get it fixed.
The bright side is that this fix will also remove the thing blocking us from making lights togglable on and off. Unless, of course, that has some extra fun in store for me. We shall see soon enough.
That’s all the fun stuff for today,
Have a great weekend.
Disclaimer: This DevLog is from the perspective of one developer. So it doesn’t reflect everything going on with the team
warboy3083
warboy3083
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