Patch Notes: Bug fixes and some tweaks

This patch features a few bug fixes, tweaks, and changes but also pushes some internal code refactoring making it easier for us to expand on the Camera Controller.Photo size multiplier in PhotoMode removed (it has been broken and didn't actually upscale) Right-click drag from Asset library into Asset Inventory.Moving bet...
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Early Access Patch 24: Filters for Hide-Volumes

We've added filters to Hide Volumes, which means you can choose which types of assets to hide. The filters available are "Props & Tiles," Creatures, and Lights. Check out the DevLog on the subject of Filters and the video from that DevLog Showing how it works:There will be a usability overhaul on the Hide Volumes in ...
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Early Access Content Pack 8: Halloween Special

It's all treats and no tricks in this pack of spooky offerings!This pack contains the following:Wrought Iron Gate SetCobwebs SetZombie Dwarf miniZombie Elf miniFlesh Golem miniGrave Robber miniShovel propsOther changes/fixes:Changed the builder version of the vertical fog to be toggled along with the water display toggle...
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Early Access Content Pack 7: Community Requests

Hello once again!While we've been busy working on some larger upcoming packs, we wanted to release something as it has been a while.  This release is the first in a series of Content Packs entitled Community Requests.This pack contains the following:Levers (animated)Misc weapons and food props from the merchant tablesInn...
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Early Access Content Pack 6: Marble Palace

We're releasing our largest single Tile/Prop pack so far, featuring over 90  new Tiles and Props pieces in the Theme of the Marble Palace.  In addition to the Marble Palace, the collection contains a couple of flying creatures. The Griffin and the Harpy. Creatures:GriffinHarpyTiles/Props:A large bird nestOver 90 new Tile...
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Early Access Patch 18

Patch 18 is upon us, and this one features colored bases. Add a brushing of color around the creature base of a goose. Makes it look real tough! Feature:Added ability to color creature bases Fixes/Tweaks:Fixed New Board button next to the board name not workingTweaked Control points on Volumes (Hide and selection) to be ...
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Early Access Patch 17

UPDATE: We Introduced a bug with Fire and doors. It has now been fixed with a hotfix: BUILD ID : 7242204. This Patch mainly features Knockdown. Our first persistent emote, or Status "effect".  Persistent Emotes stay enabled on the creature till the effect is toggled "off" and is the foundation for doing things like Statu...
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Early Access Content Pack 4: Caverns & Creatures

Out of the cavernous gloom comes Our fourth Early Access Content Pack.  Expand your caverns with the teeth and bones of the depths below - steel yourselves for what lurks behind the long shadows they cast!In this update, you can find:CreaturesCave HorrorBurrow BeastRust EaterProps14 Stalagmite, Stalactite, and misc Cave ...
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Early Access Content Pack 3: Slithering Tribe

Prowling out today is the third Early Access Content Pack. Deep in the thick of the jungle, hissing chants can be heard cut by bloody screams. Here, the Serpent-kin controls the land.In this update, you can find:CreaturesSerpentfolk WarriorSerpentfolk ArcherSerpentfolk CasterSnub-nosed MonkeyGooseTiles/PropsSerpent ArchS...
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Kickstarter "Help Design" Tier Pack 01

In this update, we're featuring some of the assets from our "Help Design" Tier on Kickstarter. This is the first of our "Help Design" tier packs, and we will be releasing more of our Backer-designed assets in the future. Collaborating with the backers has been a blast. These assets do tend to take a little bit longer as ...
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Early Access Content Pack 2: Sanctum of the Blood Queen

Sanctum of the Blood QueenThe second Early-Access content pack. Featuring a bedroom set fit for a diabolical queen as she surveys her realm from atop her balcony.Also, watch out for her minions, the cunning Jester and the Haunted Armor, as they're surely up to no good!Here is a list of added content, changes, and bug fix...
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Early Access Content Pack 1: Siege of the Cackling Horde

Here is our first Content pack since the Early Access release. We're starting off with some city defenses and a group of suitable raiders!Here is a list of added content, changes, and bug fixes:Creatures :Gnolls (Warrior, Archer, Alchemist)HyenaTiles and Props :Palisade TileSetPalisade DoorPalisade Various propsAbatisVar...
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Early Access Patch 02

Our second Early Access Patch is a bit of a smaller one as we're working on some bugs that take up more time. But in the meantime, we wanted to push out a few other fixes.Here are the fixes/changes in this Patch:Fixed error when another player finishes using a rulerFixed where dice roller wasn't checking for props (causi...
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Early Access Bug-fix Patch 01

Here we are with the first bug-fix patch of this new release. Here are the fixes:Better errors if board data fails to pullSave icon updates after sync nowAlphabetical sorting of the music/ambient tracksImprove line ruler, so you don't see the backfacesFix sync of hide-volumes to playersFix case where explicitly hidden cr...
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TaleSpire Bug Fix Patch 10

In this patch, we did the following:fix creatures not being hidden by hide planefix incorrect vertical offset of creature namesfix loading icon not positioned correctlyfix bugs that resulted in hide volumes not applying properly on loadfixed a memory leak in rulersfixed line-of-sight error which occurred when switching b...
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TaleSpire Bug Fix Patch 9

UPDATE: Pushed a hotfix for some assets that should not have gone in. new Build ID is: 6523159In this patch, we did the following:Party line of sightFix that stops multiple GMs all trying to sync when in the same boardFixed input system from going into a spiral of death (sometimes caused crashes)Changed colliders on shel...
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TaleSpire Bug Fix Patch 6

Here is today's Patch with bug fixes.Note: Because of having to rebuild the asset packs this patch is bigger than usual.Fixed the duplicate chat messagesImproved cullingUpgrade no longer getting stuck on invalid boardsFix bug causing some props to error and not be pick-ableFix bug causing large boards to cause physics er...
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TaleSpire Bug Fix Patch 4

In light of reports on downgrading boards not working as intended,  we've temporarily removed the campaign list's downgrade button. It will come back within the next few days after these new issues have been resolved.There are also a few UI/UX related fixes:Fixed so UIExpand (Spacebar) remembers if Library was open.Added...
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