Flat Roof Booster Pack

Coming up in this Booster Pack is a community request. Flat Roof Tiles for all current roofs. As seen in the image above, there are 14 new tiles in total, allowing for those smooth, flat roofs builders have been craving.Till next time!BUILD-ID: 5544471 - Download Size: 49.4 MB
Read More

Beta Update 24: Flying Creatures

Introducing flying creatures!Now you can enable flying on a Creature as a GM by togging flying in the Creature Radial Menu. Then, controlling players can set a Creature's flight height by holding the left-CTRL while carrying the mini. You can control the mini both from the top of the indicator tower and at the base. Flyi...
Read More

Beta Asset Patch 05: "Merchants"

Well met Travelers, and welcome to our humble bazaar. May I interest you in some spices and herbs? Or mayhaps some fine clothing? - You'll take it all, you say!? Well, how fortunate our next Expansion Set is all about the audacious Merchant.Just make sure you hire an observant golem to keep its protective gaze on your wa...
Read More

The Mushroom Grove Booster Pack

This update is a bit of a smaller asset release, but no less exciting! We've decided to call these Booster Packs. Now, this one features Mushrooms in the form of two creature miniatures and mushroom patches to place around the forest floor.Tread carefully! You never know which fungi might bite.PS: This patch also feature...
Read More

Beta Asset Patch 03: "Summoning of the Harbor Beast"

Time for another Asset Patch. This one is a bit of an eclectic collection we've decided to call "Summoning of the Harbor beast." We ended up merging two separate packs into one, mainly because many of the harbor assets were already created. There is no water in this update (terrain system is being prototyped at the momen...
Read More

Beta Update 16

We've added a small section in the Settings Panel for Test features. The only one available at the moment is Creature snapping. Creature snapping still needs work and has bugs. But we figured it still might be useful for some players in its current state.A small update today with a couple of bug fixes.Using the drag-crea...
Read More

Beta Update 15: Creature Scaling

This update features creature scaling and general improvements to the Creature Controller. Added Radial Menu for Scaling Creatures.Screen-shake and custom "feel" added to Large Creatures.Creatures now avoid getting stuck in walls when dropping on top of other Creatures.Carried Creatures now has an indicator for where it ...
Read More

Beta Asset Patch 02: "Setting up camp"

Cozy up to the open fire as the second Tile Extension Set focuses on the adventurer's Campsite. Now, whenever your party needs a place to rest or a backdrop for starting a new campaign. The Campfire Tile Extension Set is there. Featuring:BedrollsTentsLean-toBackpacks and gearBonfire with food A HorseHaystacksFernsTree va...
Read More

Beta Asset Patch 01: Moorgoth Exterior Extension Set

Here are some of the things the art team has been working on for the last couple of weeks. These assets have come together as something we're calling a Tile Extension set. This time we're extending the Moorgoth Set, and more specifically, it's exterior features. Here are the new Assets:RailingFountainRaven/humanoid Gargo...
Read More

[Updated]One week since Beta release, new patch

The first week since Beta release has passed, it's been an exciting one! Here is another patch to address more bugs. Thanks for all the reports!Fix the D100, which was returning a score of 100 for the 00 face.Fix a case where leaving the campaign did not clear the asset panel search tags Fix a case where search tags in a...
Read More

Alpha Update : Expanding deep horizons

This week we're doing a content-only release in the form of an expanded Dungeon set and a few accompanying props, thanks to Jason. The Dungeon set now has the full expected set of tiles, making accommodating all your monstrous minions a breeze.Have fun!
Read More

Patch: Internal Upgrade, Treasure and 4k quickfix

A small end of the weekend update. The big one for us is that we've upgraded to Unity 2019.1. This release contains some features which will help us increase performance on heavy tasks as well as some Timeline features which will help us finalize the "emote" system.There is now also a couple of treasure tiles to go with ...
Read More

Midweek update

Small update with a couple of additions based on feedback from the community discord channel. 1)  Hold down TAB now shows the names of creatures. 2) We've added an alternate d10 for percentage rolls. It can be rolled with a regular d10 to get 0-100  3)  Various bug fixesThanks for all the feedback! please keep them coming.
Read More

New Alpha Build: 11th of February 2019

It's update time again, and whilst most of what has been happening is behind the scenes we do have a few things for you:Added camera keyboard camera rotation on keys: q and E.. Moved keys for cycling through tile variation to be Z and C.Fixed some UI bugs related to side buttons.Now hiding dice in building mode.Upgraded ...
Read More