TaleSpire Dev Log 443 - My First in 2024
·Greetings everyone!
First of all, Baggers is taking a well-deserved vacation away from all things keyboards and monitors. He said, “Going to go swim and dine on fish,” paraphrasing him heading out the virtual discord door. But don't fret. He'll be back in approximately two weeks
Please wish him well on his travels!
Second, it's been a while! I'm excited to talk to everyone again. Although this will be a bit personal, I'm not going to get into too many details; Heckbo and I had our first child in September last year. It came as a bit of a surprise, as we were expecting in November and had made TaleSpire plans to reflect that. Another unexpected series of events had us going in and out of the hospital for the next 8 months. These were complications leading to multiple surgeries.
We recently got back home, and everyone is doing great! But this is why things like the Sequencer and the Hero Creator, as well as some of the assets, have seen no updates. We are forever grateful to the team for allowing us to focus on our situation and keeping the ship sailing while a large part of the team was out. We’re also fortunate that Norway has such a strong safety net for these types of events. We’ve both been on medical care leave this entire time, and our actual parental leave has only recently started. This means its going to take a little bit of time before we’re both back 100% but we’ll be reintroducing ourselves back into the project little by little starting with the Shogun Castle.
Please bear with me if I take some time to reply to incoming messages or requests.
Post Shogun Castle, my focus will be on Design Documentation. Through the years, I’ve functioned much like a filter or a lens whenever new features are added. This has caused a bottleneck to form, even prior to going MIA[0]. Things like Player Restricted Mode, Inventory, improved initiative mode, weather system, party system, to mention a few of the things floating in there. This will enable others to work on these features with less input from me. I still need to look at the sequencer and hero creator to see where I left off before I can start working on those again.
In short, I’m coming back into the fold and am excited to get back on top of TaleSpire's development.
Thank you all for reading, and have an excellent weekend! Next time, I’ll post something more interesting 🙂
Disclaimer: This DevLog is from the perspective of one developer. It doesn’t reflect everything going on with the team
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